Luke’s Stuff

Professional chaos enthusiast.

I’m an applied linguist, speech-language pathologist, and assistive technology engineer. I make tools, games, and experiments with language, data, and design. Some are useful. Most are nonsense.

I led product work at Avaz and Tobii Dynavox, then product and clinical work at Cognixion. There I helped build Cognixion ONE, the first wireless brain-computer interface with augmented reality, which received FDA Breakthrough Device designation. My work spans the tools, the teams building them, and the people who depend on them.

My main interest is the ideas: how language and design can reduce the distance between intent and outcome. Accessibility and UX go hand in hand: helping people do what they mean to do. My résumé and prior work tell the longer story.

I’m not looking for work, but I’m always up for an interesting idea. Get in touch, and if it needs funding, see NeuroEquity.

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